• We Hoop Elite 100 is the can’t-miss stop on the circuit. A premier $100 tournament capped at 100 teams, built for high-energy atmospheres, tough matchups, and a first-class, on-time experience. Bring your squad, raise your level, and compete for bragging rights from tip-off to trophy.

    We’re introducing innovative divisions to create the right battles for every program—elite brackets for top contenders and balanced divisions for teams developing, building chemistry, or looking to stack quality games.

    This event will sell out! Coaches are already reserving spots to lock in competition and their chance to hoop All Day Every Day. Register early to secure your place.

    Welcome to We Hoop Elite 100; Where great teams get great games. A unique sponsored event powered by the Sports Management Institute.

  • Why Top Programs Choose We Hoop Elite 100

    • Boys & Girls Divisions (9U–18U) — Competitive brackets for every age group

    • Unsigned Seniors Welcome — A real stage for exposure and evaluation

    • Pool Play → Bracket Play — Guaranteed games with a true championship path

    • On‑Site Media Coverage — Player highlights, photos, interviews, and social features

    • Custom Awards — Championship trophies and standout recognition

    • Free Event App — Live schedules, scores, updates, and notifications

    • Clock Managed by WE HOOP ELITE — Professional timing for consistent, fair gameplay

    • All Games Under One Roof — No driving between gyms, no missed games

    • National Federation Rules — Standardized, high‑level competition

    • Professionally Operated — 20+ years of elite event experience behind every detail

  • All age divisions will feature Gold and Silver brackets. Each bracket will host a max of 5 teams. All additional teams will be added to waitlist.

    Skill Level Breakdown:

    • “A/Elite” level teams – National Travel level.

    • “B” level teams – Regional level tournaments.

    • “C” level teams – Parks & Rec experience, maybe a newly formed team

    9U / 3RD GRADE

    Players in the 3rd grade can be 9 or 10 years old, but cannot turn 11 before September 1.

    10U / 4TH GRADE

    Players in the 4th grade can be 10 or 11 years old, but cannot turn 12 before September 1.

    11U / 5TH GRADE

    Players in the 5th grade can be 11 or 12 years old, but cannot turn 13 before September 1.

    12U / 6TH GRADE

    Players in the 6th grade can be 12 or 13 years old, but cannot turn 14 before September 1.

    13U / 7TH GRADE

    Players in the 7th grade can be 13 or 14 years old, but cannot turn 15 before September 1.

    14U / 8TH GRADE

    Players in the 8th grade can be 14 or 15 years old, but cannot turn 16 before September 1.

    15U / 9TH GRADE

    Players in the 9th grade can be 15 or 16 years old, but cannot turn 17 before September 1.

    16U / 10TH GRADE

    Players in the 10th grade can be 16 or 17 years old, but cannot turn 18 before September 1.

    17U / VARSITY

    The boys’ 17U & girls’ Varsity divisions are actually “open divisions,” where unsigned seniors with remaining high school eligibility can play.

  • I. Rules

    • Unless otherwise stated in these tournament rules, all games will follow IAABO Federation Rules.

    II. General Rules & Regulations

    • Check-in: All coaches must check in their team no later than 1 hour before their first game.

      • Each team receives two coach bands.

      • A third coach band may be purchased for $15.

    • Coaches’ attire: Coaches must wear a polo or team attire while coaching on the sideline (no exceptions).

    • Scorebook: The home team will keep the official scorebook unless We Hoop Elite provides staff.

    • Arrival: Teams must arrive at least 45 minutes before game time.

    • Minimum to start: Teams must start with 5 players and a head coach (head coach must be 18+).

    • Grace period: A 15-minute grace period will be allowed before a forfeit is declared.

    • Ball size: Boys 6th grade and above use a 29.5" ball. Boys 5th grade and below—and all girls’ divisions—use a 28.5" ball.

    • Roster: Rosters must be submitted no later than the Thursday the week of the tournament.

    III. Game Length

    Clock

    Games are two halves with a modified running clock:

    • 8U–14U: 14-minute halves; 15U–18U: 16-minute halves.

    • Clock stops for:

      • All shooting fouls and all timeouts.

      • Any whistle in the last 2 minutes of each half.

      • Injuries (official’s whistle).

      • Official delays longer than 7 seconds.

    Timeouts

    Each team receives two 30-second timeouts per hal.

    Overtime

    • Tied after regulation: play one 1-minute overtime.

    • Still tied: play an untimed sudden-death overtime (first score wins).

    • Timeouts: each team gets one (30s) timeout in the 1-minute overtime. No additional timeouts in sudden death.

    IV. Mercy Rule (20+ point lead)

    Running clock: Second half only—clock runs with a 20+ point lead and stops only for timeouts. Normal clock rules resume when the lead is 10 points or fewer.

    V. Tiebreakers

    Tiebreakers will be applied in this order:

    • Head-to-head result

    • Point differential

    Registering a Protest

    • Playing on two teams: Players may NOT play for two teams in the same grade level (even in different pools). Players may play in their grade and also play up one grade on a different team (example: a 9th grader may play 9th and 10th), but may not play for two different teams at the 9th-grade level.

    • Protest process: Head coach must file the protest before tip-off with a $100 fee (refunded only if the player is ruled ineligible). The protested team must provide one: (1) legal birth certificate, (2) valid ID with date of birth, or (3) report card showing grade. No documentation = player disqualified for the rest of the tournament. For “two teams/same grade” protests, provide a photo of the player on the other team before tip-off.

JUNE 6 - 7, 2026

BRIDGEPORT SPORTSPLEX

BRIDGEPORT, WEST VIRGINIA

SPONSORED BY: